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kistboy



Posts : 36
Join date : 2011-09-07
Age : 23
Location : Culemborg

PostSubject: mines and stamina   Thu Sep 29, 2011 12:07 pm

I think( not only me but more ppl on the server ) that the mines dont need to be 150 but more like 15 thats makes it more fun and intelligents to plant them on the right way, and the stamina goes to fast and stuff need to less so u can do almost every thing with out w8ing on it thats no fun.

sorry for my bad english but yeah u know it not my best thing
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Submint

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Posts : 74
Join date : 2011-08-18
Age : 27
Location : Poland

PostSubject: Re: mines and stamina   Thu Sep 29, 2011 12:11 pm

yup thats right, we have too much mines, we'll think about that, firstly ill consult it with Hologram Smile
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kistboy



Posts : 36
Join date : 2011-09-07
Age : 23
Location : Culemborg

PostSubject: Re: mines and stamina   Thu Sep 29, 2011 12:12 pm

thx!
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P!nk Floyd

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Posts : 7
Join date : 2011-09-25
Age : 21

PostSubject: Re: mines and stamina   Thu Sep 29, 2011 12:28 pm

15 is not enough. It should be about fifty.
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kistboy



Posts : 36
Join date : 2011-09-07
Age : 23
Location : Culemborg

PostSubject: Re: mines and stamina   Thu Sep 29, 2011 12:59 pm

no
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kistboy



Posts : 36
Join date : 2011-09-07
Age : 23
Location : Culemborg

PostSubject: Re: mines and stamina   Thu Sep 29, 2011 1:12 pm

its the idea that player think about the best way to plant them so they would be used for the best
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monkey

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Posts : 127
Join date : 2011-08-22

PostSubject: Re: mines and stamina   Thu Oct 06, 2011 1:00 pm

i think 20-30 but then the mines have to do more damage so if you are on a landmine as medic or some1 else you cant jump off it without losing many hp What a Face
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Foley

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Posts : 88
Join date : 2011-08-26
Age : 21
Location : Poland

PostSubject: Re: mines and stamina   Fri Oct 07, 2011 11:58 am

I think 50 mines is good.

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